Curse client not working
The service was down a short while yesterday while I updated it to the latest patch. Every single individual discovery isn't really THAT important. Keep it running and you'll be contributing. I tend to look at it like in order for the resource to be useful to anyone people have to run the client and things will be added and updated in their own pace. It's here for the long haul.
Hello Asp,
I understand but I have my doubts on the way the client is retrieving the data : to my impression it only retrieve the armor or weapon you equip, cause I have made some world discoveries and every time I check the server, they are not implemented or someone has the grant like 1 day after me...
So my point is : is the client really usefull when you are only a crafter if it doesn't seem to retrieve the datas from what you craft, but more from what you use/wear.
Fandaor
... so it seems I have troubles uploading info to your server then. cause nothing I have found has been yet displayed.
Example : Defender's Warding Gloves http://vgplayers.station.sony.com/blog.vm?entryId=7958822
Raider's Warding Tunic of Arcane Spikes http://vgplayers.station.sony.com/blog.vm?entryId=7991968
No entry on Curse DB...
I'm not complaining about who enters what. But as the client eats memory and bandwidth, I would at least want to be sure this is not for nothing. So far, I still have my doubts as I don't see any update coming from what I have crafted. And if you take : http://vg-en.curse-gaming.com/database/items/details/925455/superior-defenders-warding-armguard-of-health/ Thesse was the client that ordered me the item, while I was the crafter : http://vgplayers.station.sony.com/blog.vm?entryId=7960584
Do you see my point here ?
Fandaor
Your last data commit was today at 13:53 EDT so data is definitely coming through. On the 8:th and 9:th you sent data coming from an unknown server so the client wasn't able to tell which server you play on. This is something I'm working on fixing. Don't worry about each and every item though, they'll make it in eventually. As for memory it uses very very little, less than 1 MB and as for bandwidth it's a couple of KB per 5 - 10 minutes.
Kind of a thread hijack, but I've been running the client for Vanguard for a few weeks, but I'm not sure if I'm actually submitting any data. I downloaded the newer client (10.1) and went to install it, but it only seems to have a WoW plugin and not one for VG. Does the new version not work with VG yet? Should I install the 10.0 beta?
grumm3t wrote:
Kind of a thread hijack, but I've been running the client for Vanguard for a few weeks, but I'm not sure if I'm actually submitting any data. I downloaded the newer client (10.1) and went to install it, but it only seems to have a WoW plugin and not one for VG. Does the new version not work with VG yet? Should I install the 10.0 beta?
It has VG built in by default, and will have WoW soon. The beta version is mostly changes made specifically for WoW but also has an auto-update system installed.
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fandaorHello,
I have installed the Curse client to help filling the database. Yesterday I have discovered the Superior Raider's Warding Tunic of Arcane Spikes on Genelia. http://vgplayers.station.sony.com/blog.vm?entryId=7993190
And when I look on your database I see : http://vg-en.curse-gaming.com/database/items/details/785046/superior-raiders-warding-tunic-of-arcane-spikes/
So my question : why my updates are not taken into consideration ? I am a crafter, so I don't wear the items I craft, I send them to others that have asked for them. But frankly, not only the client doesn't recover my Craft skills but if also it only take into consideration the items we wear, it's really frustrating for crafters to have such thing in place.
Could you please explain me how it is working ?
Best regards,
Fandaor